Category #HIST5702x: Digital History

Unessay: Reflections on Digital History and Digital Art History

What I learned from Digital History This past semester I took a Digital History class at Carleton University with Dr. Shawn Graham. I hoped to learn a few things that could maybe transfer to art history, and to get me thinking about how art historians could learn to think outside their boxes and do something […]

Digital Art History: “Think Digitally Rather Than Just Doing for Doing’s Sake”

One of the things that I read this week, a blog post by Miriam Posner, talked about the issue of the digital humanities community’s focus on creating digital projects rather than on teaching folks to think digitally about their disciplines. This is also something that my classmate, Sara Nixon, talks about in her blog post […]

Big Data & Distant Reading Visualized Into Art

In today’s digital world, one can sometimes be overwhelmed by something called Big Data. “What is Big Data?” you may be asking. The quick answer to this question that I found on Wikipedia says that “Big Data is the term for a collection of data sets so large and complex that it becomes difficult to […]

The Connotations of Digital vs. Traditional Forms of Publishing

I’ve been a bit behind on my blog because I’ve been packing up my house, but last class we considered the authority of digital vs. printed texts. We were looking at possible publishers for our texts, like Lulu and Pressbooks, and compared how our blog posts looked like on WordPress vs. how they looked like […]

3D Modelling Selected Air Canada Promotional Materials from the 1960s

Well, after a few weeks hiatus HIST 5702x is back. We’ve spent the last few weeks doing research at the Canadian Aviation Museum’s archives, and creating 3D models of our artifacts from the Science & Tech Museum’s Air Canada collection. My classmates have been modelling artifacts like stewardess and ground crew uniforms, and a model […]

Photogrammetry & 3D Models

So, this week I learned a new word, Photogrammetry. Photogrammetry is a process of achieving measurements from photographs. These measurements can be used to determine points of overlap which can then be used to make a 3D model of an object. I played a bit with a tool that uses photogrammetry to build 3D models […]

The Sensorium of Augmented Reality

Recently, I’ve been reading a book called, Sensorium: Embodied Experience, Technology, and Contemporary Art edited by Caroline A. Jones. This book explores the connections and implications of the techno-human interface as it is represented in select artworks by artists like Janet Cardiff and Georges Bures Miller. However, the title is what caught my interest in […]